Digital Media Summer
Last Modified: 2014-08-20
(National Television System Committee)
Responsible for setting television and video standards in the United States. Delivers 525 lines if resolution at 60 half-frames per second.
Areas in a multimedia project that trigger an action when the user interacts with them (by clicking, mousing-over, etc.).
First round of project testing, usually done by in-house personnel.
A computer programming design style in which an application I'd constructed starting with a high-level description of what it is supposed to do, breaking it into pieces, and working down into the nitty-gritty details.
Actions that are triggered by the user (e.g., a button is clicked, an image is moused-over, etc.).
Presentations where navigation is in a forward direction only.
Responsible for the maintenance of an organization's web sites and web catalogs. Advises on the technical and design aspects of independently developed web site planning to tie into an organization's web sites. May work within a marketing department.
CB or CBT
Training designed to be delivered via CD-ROM, LAN, etc. Over a computer.
A memory management technique that virtualizes memory so that an application can be designed add of it were dealing with a single area of contiguous memory slots.
A high-speed device for transferring video and other forms of real-time media to and from a computer (aka "FireWire").
In typography, the vertical space between lines of text (pronounced led-ing).
The intensity or brightness of a color. Lowering the saturation can be achieved by adding gray or the color's complement.
A process that smooths the edges of shapes, such as letters, on a computer screen (by filling in the jags with a similar color).
A comparative size relationship between two items.
Adding depth to a project.
In photographic composition, natural or man-made lines that lead the viewer's eye to the subject.
The distance between two objects. Positive space it's filled with objects; negative space is empty.
A color scheme that use three colors that are side by side on the color wheel.
A mixture of a hue with either grey our the color's complement (changing it's value and intensity).
A temporary storage area that hold data until it is used.
(Random Access Memory)
Volatile (erased when the computer is shut off) memory commonly measured in megabytes. used by the computer to store information while an application is running.
A pattern inserted into a digital image, audio, or video file that identifies the file's copyright information.
Designs and produces e-learning products and accompanying materials.
(Dots Per Inch)
Determines the resolution of images. The more there is, the higher the resolution (the clearer the picture).
Presentations where navigation is controlled by paths.
A trigger that changes an image text, etc. when moused over.
The design of one complete screen, page, frame, etc. of a multimedia project, with the purpose of demonstrating the color scheme, look/feel, and navigation of a project.
Generating intermediate frames between two images to give the appearances that the first image evolves smoothly into second image.
Presentations where navigation is in a forward and backward direction.
(Web Based Training)
Training delivered via the Internet.
An image whose shapes are defined mathematically by a series of lines and curves.
(Universal Serial Bus)
A port on a computer used to connect peripheral devices, such as move, keyboards, and flash drives.
(File Transfer Protocol)
The protocol used on the Internet for uploading and downloading files.
In typography, adjusting the space between two certain characters (e.g., between K and V).
A color scheme that uses only one hue (that hue can vary in tint, shade, and tone to give contrast between high and low values).
Placing the center of interest inside objects in the foreground (e.g., using the branches of a tree to create a natural grand for the person in the image). This can give a picture the illusion of depth.
Having parts or aspects that are unequal in size, color, etc.
Rule of Thirds
A composition technique where a picture or screen design is divided with evenly spaced lines cutting the picture into nine squares. Place the image(s) at the intersection of the vertical horizontal lines to create points of interests.
A difference between objects (in size, shape, color, or value).
In photographic composition, keeping the background and surrounding items simple so that the point of interest is the emphasis.
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